Great
I love it, but it is great thanks to the Zelda graphic, animation and sound. What about a copyright?
Good coding did not make a good game, unfortunately :)
Great
I love it, but it is great thanks to the Zelda graphic, animation and sound. What about a copyright?
Good coding did not make a good game, unfortunately :)
Can i get copyright? Nintendo has copyright on Zelda, wouldn't i have to come up with something new to get a copyright?
Love the gameplay, but...
The visual side of it can really take some polishing :) But great job overall
Aww =[. I worked hard on the visuals :O. Anyway thanks for playing and I'm glad you enjoyed the game.
Looks great
I am looking forward to see the finished game :) I would love to play it using flash lite - but i do not know if it is possible.
I noticed a bug - hero get stuck near the fountain.
It is possible, i have it on my N95, it lags pretty much though.
Well executed.
This game is well executed, but i really do not like the gameplay. It was rather annoying than funny for me - basicly the 'creature' was hard to controll, even when doing simplest tasks.
Yeah - like i said to the guy below - it takes a bit of getting used to -but then so does the psp game. once you get the hang you can be pretty accurate though
It is as 2.0 or as 1.0 ?
I never used as 1.0, so i dont know if you shold start using as 2.0, or you just use obsolete instrunctions (like "on(release)" instead of myButton.onRelease ).
I dont know if anyone should find it helpfull, because when you lern, you should lern the right way from the beggining.
In my opinion you should lern more yourself, then think about teaching others.
No offence, ofcourse!
lve never used as 1.0 either everything there is for as 2.0 lm sure quite a few could find it usefull. l still find things here that are useful in other animations that l am doing.
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Joined on 3/3/08